MiniWarGaming has its building up for sale and is liquidating its studio armies and staff while Ravaged Star backers are still waiting on Wave One.
MiniWarGaming suddenly has a whole lot going on at the same time, and Ravaged Star backers who have already spent years waiting are understandably starting to connect what could be some troubling dots.
A new YouTube video digging into the Ravaged Star campaign has put fresh attention on the project and its long string of delays. Then add MiniWarGaming selling off its studio armies, another crowdfunding campaign launched before Ravaged Star was fulfilled, people being let go, and its longtime Welland property now listed for sale.
Keep in mind there’s no proof MiniWarGaming is shutting down or going broke, so that’s not what we’re saying. Enough is happening at once that it’s worth laying out the timeline to get a sense of what’s going on there right now.
MiniWarGaming’s Ravaged Star Delays Keep Adding Up
- Three things at once: Ravaged Star delays, a Welland building listed for sale, and an openly named studio army liquidation are all happening in the same window.
- The Ravaged Star timeline: the campaign has missed multiple production and fulfillment targets since August 2024, and Wave One still hasn’t completed fulfillment.
- What would settle it: containers actually moving instead of another estimated shipping month, plus a straight answer on why 214 King Street is being sold.
The biggest issue is still Ravaged Star: Tabletop Miniature Wargame, the massive Gamefound campaign MiniWarGaming has been trying to get out the door.
This wasn’t a little STL Kickstarter somebody could fulfill from a home printer either; Ravaged Star involved a huge physical miniatures range spread across two planned fulfillment waves, with some pledges containing hundreds of models.
The campaign crossed $1 million before it ended, while the YouTube video currently covering the situation puts the eventual total at roughly $1.6 million. That’s a lot of backer money tied up in one miniature project, and the schedule has been moving for a long time.
Over two years ago, in August 2024, MiniWarGaming announced that the masters for both Wave One and Wave Two were finished. By September, it was already telling backers that Wave One wasn’t going to arrive in October as previously expected.
A December update laid out another production schedule, with manufacturing and assembly expected to wrap during the spring of 2025 and fulfillment projected around the end of June.
June came and went.
By April 2025, MiniWarGaming was still talking about production samples, inserts, and finalizing parts of the manufacturing process. Then by May 2026, Ravaged Star was still waiting for production to finish.
And that’s where a normal crowdfunding delay starts becoming a much harder sell. Backers aren’t reacting to one missed estimate anymore, becasue they have been watching the finish line move for years.
The Latest Ravaged Star Updates Aren’t Helping Much
The newest updates are a big reason this whole thing is getting attention again, this year.
One Ravaged Star update told backers that Wave One production would finish on August 10. The next update acknowledged two more snags and said Wave One would be on boats soon.
The video digging into Ravaged Star covers that exact problem. The creator points to previous shipping expectations that came and went, including an earlier expectation that miniatures would be shipping around January 2026.
By late August, the conversation had moved to getting those miniatures onto boats the following month.
Manufacturing delays happen constantly in this business. Molds fail, factories miss deadlines, freight gets screwed up, and a giant PVC project can turn into a nightmare quickly. Most longtime crowdfunding backers know that going in.
What wears people down is hearing another firm-looking date, watching it disappear, and then getting another update that sounds almost exactly like the last one. At this stage, backers probably aren’t looking for another estimated shipping month. They want to see containers actually moving.
MiniWarGaming Already Talked About Needing More Money
One older Ravaged Star update gets a lot more interesting when viewed against everything happening now.
In April 2025, MiniWarGaming talked about the possible tariff costs associated with Ravaged Star products manufactured in China. The company said those additional costs could run into tens of thousands of dollars. MiniWarGaming discussed potentially charging North American backers additional shipping or finding another way to raise enough money to absorb the hit.
That same update also mentioned crowdfunding physical Steel Specters miniatures, hoping another campaign could raise six figures and help cover production, shipping, and tariff-related expenses.
Keep in mind there’s nothing publicly showing that Ravaged Star backer money was improperly used, and the YouTube video doesn’t prove that either. What MiniWarGaming did say is that additional costs were becoming an issue and more money might need to come in somewhere.
Then MiniWarGaming Launched Spires of Perdition on Kickstarter
MiniWarGaming launched Spires of Perdition on Kickstarter in 2026 while Ravaged Star was still waiting to ship.
Spires isn’t another Ravaged Star. It’s modular 3D-printable terrain, which is a very different fulfillment problem from producing and shipping hundreds of physical PVC miniatures around the world.
But it still looks strange if you’re one of the people waiting on the older campaign.
Ravaged Star backers were watching another MiniWarGaming crowdfunding project collect money before the project they’d already paid for had finished fulfillment.
There’s also been some discussion about MiniWarGaming using Kickstarter for Spires rather than Gamefound, where all of the Ravaged Star updates and backer comments are sitting in public view.
Sure, there’s no evidence the platform switch was made to avoid those comments, and plenty of companies use more than one crowdfunding site. Spires being a digital terrain project could easily have made Gamefound the better choice.
The platform isn’t really the part worth getting hung up on anyway; it’s the point of running another crowdfunding campaign before Ravaged Star was finished. That was always going to get noticed by the people still waiting.
MiniWarGaming’s Building is Now For Sale Too
Then, right in the middle of all this, MiniWarGaming’s property showed up for sale. Yup, 214 King Street in Welland, Ontario is currently listed at C$1,324,900.
That’s the address MiniWarGaming has been operating from, and the listing isn’t vague about the property type either. It describes an 11,324-square-foot commercial building with office, studio, production, retail, employee, and multipurpose space, including an approximately 1,792-square-foot tournament hall.
The listing also makes it clear that the MiniWarGaming business itself isn’t being sold with the property. Its business operations, inventory, gaming equipment, studio gear, computers, servers, branding, and other company assets are excluded.
So no, somebody isn’t buying MiniWarGaming for C$1.3 million through Realtor.ca. Someone is just selling the building.
Why they’re selling it, however, hasn’t been publicly explained in the information we’ve seen. It could be a move, a smaller facility, a change in how the company operates, or something completely unrelated to Ravaged Star.
MiniWarGaming Is Letting People Go Too
The building sale gets a little harder to look at in isolation when people connected to MiniWarGaming are also being let go.
Skari from SkaredCast posted about being let go by MiniWarGaming, adding another very different piece to what’s happening around the company right now.
Skari isn’t some random name who showed up for a guest game once. He’s been closely involved with MiniWarGaming content for years and was still appearing in MWG battle reports and campaigns this summer.
MiniWarGaming is Also Liquidating Its Armies
The other very visible change is happening through MiniWarGaming’s own Forge store, which now has a dedicated Army Liquidation collection.
This isn’t somebody on Reddit deciding to call a used-model sale a liquidation. That’s MiniWarGaming’s EXACT wording.
Individual listings have also described collections as part of the MiniWarGaming army liquidation, while MWG Matt has talked about selling the armies himself.
MiniWarGaming has been making battle reports and hobby videos for years, so it shouldn’t surprise anybody that they’ve accumulated a ridiculous amount of painted plastic. Some of those armies probably haven’t been needed on camera in ages.
Selling them could make plenty of sense if the company is moving or changing how much physical studio space it wants to maintain.
They’re also valuable assets that can be sold for cash, which is why the liquidation gets more attention when people put it next to everything else happening right now (which there is no proof that those things are directly connected).
The New MiniWarGaming Exposé Puts the Ravaged Star Timeline in One Place
The new video covering Ravaged Star doesn’t uncover some secret document that suddenly explains everything.
Most of what makes the situation uncomfortable was already sitting in MiniWarGaming’s own crowdfunding updates.
The video just puts those updates side by side. Which is a much different way to see the campaign than checking Gamefound every few months, reading that production is progressing, and moving on.
Once the missed dates start stacking up in chronological order, it’s easy to understand why some backers are getting fed up.
The creator also spends time talking about crowdfunding in general and why he doesn’t like established miniature companies using it, as it can start looking a lot like a very long preorder system.
He comes at that from an accounting background and raises the general risk of crowdfunding money becoming mixed with the normal costs of operating a business.
That’s a discussion about how crowdfunding can go wrong. It isn’t evidence that MiniWarGaming did that with Ravaged Star. There are already plenty of documented problems to talk about without pretending anyone outside of MiniWarGaming knows what happened to every dollar raised.
So, is MiniWarGaming Actually in Trouble?
That’s the question everybody is going to ask when they see all of this together, and right now there isn’t enough public information to answer it, honestly.
MiniWarGaming is still operating, and products are still being sold. Ravaged Star updates are still being posted. The company hasn’t announced that it’s closing.
Meanwhile, this is what backers and hobbyists can actually see:
- Ravaged Star has missed multiple production and fulfillment targets.
- Wave One still hasn’t completed fulfillment.
- MiniWarGaming previously discussed finding additional money to deal with Ravaged Star-related costs.
- Another crowdfunding project launched before Ravaged Star was fulfilled.
- The company’s Welland property is now listed for sale.
- People involved in MiniWarGaming’s content are now being let go.
- MiniWarGaming is selling off studio armies through an openly named liquidation sale.
That’s enough activity in a short enough window that people will naturally wonder whether MiniWarGaming is shrinking, restructuring, trying to free up cash, or simply changing how it operates.
There Are Some Pretty Straightforward Questions MiniWarGaming Could Answer
A broader company update would probably clear up a lot of this pretty quickly.
- Why is 214 King Street being sold?
- Is MiniWarGaming moving somewhere else or reducing its physical footprint?
- Is the army liquidation connected to that change?
- Is Ravaged Star Wave One production completely finished?
- When are the containers actually leaving?
- Is the money already in place to manufacture and fulfill Wave Two?
- Why keep launching crowdfunding projects before Ravaged Star fulfillment is finished?
Final Thoughts on MiniWarGaming and the Ravaged Star Delays
The next Ravaged Star update probably needs to show something more concrete than another revised timeline.
If Wave One really is finished and those containers are getting onto boats, backers will finally have a milestone they can track instead of another estimated date.
Until then, MiniWarGaming has landed itself in a pretty uncomfortable spot. Ravaged Star still hasn’t been fulfilled, its longtime building is for sale, Skari says he’s been let go, and years of studio armies are being liquidated, while a new video puts the crowdfunding timeline in front of hobbyists who may never have followed those Gamefound updates.
Maybe MiniWarGaming is simply shrinking down and changing how it operates. Maybe there’s more going on. Either way, as of right now, nobody outside the company has enough information to know.
With this many things changing at once, though, another Ravaged Star update saying everything will ship “soon” probably won’t answer what people are asking anymore.
There may be perfectly reasonable explanations for every part of it.
MiniWarGaming just needs to start giving people some of them.
Honestly, what happens next is easy enough to watch for. Either those containers leave, and Wave One backers start posting tracking numbers, or another update lands that sounds like the last three.
So if you’re waiting on Ravaged Star, the thing to track isn’t the wording in the next Gamefound post. It’s whether anything physical actually starts to move. Freight is the one part of this that can’t be rescheduled with a paragraph.
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What do you think is going on with MiniWarGaming and the Ravaged Star delays?












