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Best Magnet Sizes to Magnetize Warhammer 40k Models

build-and-magnetize-knight-armiger-wardog-imperial-chaosHere are the best magnet sizes to use when you magnetize Warhammer 40k minis to future-proof them against new rules and meta changes!

With so many changes and new editions for Warhammer 40k, it’s good to future-proof your minis against them. One of the best ways to do that is with magnets!  While some units have bigger parts than others, these are the best magnet sizes to magnetize Warhammer 40k miniatures!

List of Tools You’ll Need To Magnetize Warhammer 40k Models

What Are The Best Magnet Sizes to Use for Warhammer 40k?

Starting with infantry, 1/8 x 1/16″ diameter magnets for backpacks and shoulder joints, and if you don’t have that much room to work with, you can use a smaller thickness of 1/32″.

Printed PuppetsWar 3For his infantry, Rob uses the Magnet Baron 1/8 x 1/16″ N52 strength magnets (roughly 3 x 2 mm) for backpacks and shoulder joints.

Printed PuppetsWar 4These magnets fit perfectly once you drill a small hole in both parts.

Printed PuppetsWar 9For wrist joints, 1/16 x 1/32 (roughly 2 x 1 mm) will work for Space Marines, Orks, or any models about that size. This will allow you to do weapon swaps with relative ease.

Infantry magnet sizes:

Larger Tanks & Vehicles

Magnetize Baneblade 4For the Baneblade, Rob used a 10mm x 2mm (Approximately 3/8″ x 1/16″) for each weapon and another for the turret mount itself (pictured above). Make sure you magnetize each weapon and check the polarization before you glue.

When working with longer barrels, you may have to double stack magnets or go up to a full 1/2″ or down to 1/4″ or even 1/8″ diameter, depending on the size and width of the weapon(s).

baneblade assembly 3Sponsons are a little harder to do, as you also need some metal strips. He uses two 3/8″ magnets for the inside piece and just a little piece of ferrous metal on each of the sponsons, as pictured below.

OR, if you want to drill it out, use a 1/4″ magnet for attaching the sponson to later on.

baneblade build 3To learn more about magnetizing sponsons on vehicles like the Baneblade, you can check that out here.

Smaller Tanks & Vehicles

Rogal Dorn Battle Tank 9For smaller tanks’ sponsons, like the Rogal Dorn, there are two main magnets we’re going to use here, 3/8 x 1/16″ and 1/4 x 1/16″. You can either drill through the white section above and use smaller magnets.

Or you can just use the bigger magnets, which should hold fine through the plastic hull.   To see how to magnetize the smaller sponsons on tanks, you can check that out here

Vehicle magnet sizes:

Magnetizing Knights

We’re going to look at how to magnetize Armigers in this article, but if you want to magnetize bigger knights, you can check out those our below!

magnetize Armiger 5The torso will be magnetized to the legs, so it can swivel and let you make Pew Pew Pew noises! To do this and get the idea of where to put the magnet, get the torso flush on the legs and mark the top with a Sharpie.

Next, score the marks and snip the excess off the top so the magnet can stay flush (like Rob is doing in the picture above). Since there is a pilot hole already (thanks to the mold), drilling will be fairly easy.

If you are using a power drill, go slowly. 1/4″ x 1/16″ magnets are used to magnetize the legs.

magnet legsA 3/8″ magnet will be glued into the torso, with plastic putty put around the larger magnet inside here to create extra support for the magnets.

magnet armTo get the arms magnetized, the arm joints need to be trimmed down to give the magnet a good spot to rest. Drill a hole once again very slowly until you have the depth you need for the 1/4″ magnet. 

To make magnetizing easier, use the stack of magnets to insert into the hole easily, then remove once the glue is dry enough to hold.

When the stack successfully spins, the stack can be safely removed! Do this for both sides.

magnet chainswordFor the weapons, you want to dry fit where the magnet will go. On the gun, the socket is the perfect size to hold the magnet itself. Before gluing the magnet, be sure to check the polarity against the arm that will be holding it. Once that is good, glue it down and let it dry!

magnetize Armiger 8For the chain weapon, use a 1/8″ x 1/16″ magnet, and glue it into the socket of the chain weapon as well as on the support arm. This will keep the range of movement and allow weapons to be switched out for that particular arm.

Magnet List:

The Ultimate Tutorial Guide to Magnetizing Imperial Questoris Knights

build-and-magnetize-imperial-Knight questorisLearn how to magnetize a 40k Imperial Questoris Knight and future-proof your expensive miniatures with this titanic tutorial. Read the whole tutorial here!

What Tools Will You Need to Magnetize Warhammer 40k Models?

chaos knights how to magentizeWe recommend this Hand Sized Pin Vice and drill bits to get the holes ready to go quickly for all the magnets.GW Tools 20Wowstick Motorized Drill Watch us use at around the 24:00 mark in this video by clicking here.

How to Tutorial: Magnetize Resin & Plastic Bases For Miniatures

magnetizing-resin-plastic-bases-for-miniatures

If you liked this article, here is another great tutorial on how to magnetize resin and plastic bases for miniatures with all the sizes you’ll need and tips to make it easy!  There are some major differences between magnetizing your miniatures and your resin/plastic bases, so we’ll show you how to do both here!

Get Your Magnets Here 10% OFF Use Code Spikeybits10

What do you think about the list of magnets for magnetizing your Warhammer 40k miniatures? 

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About the Author: Travis Pasch

travis pasch writer headshot profile bio

Travis Pasch

Job Title: Head Writer & Editor

Socials: @paschbass 

About Travis Pasch: Travis has been a Warhammer 40k hobbyist since the 1990s, playing the game since Third Edition. Through extensive traveling, he’s seen a lot of the miniatures hobby from across the world, giving him a unique perspective on the latest gaming topics and trends.

Travis’s brother even owns a commission painting studio, where he’s picked up a lot of good advice and techniques for painting Warhammer and tabletop miniatures over the years, as well. Travis joined the Spikey Bits team in 2019 and has been the lead writer since 2020.

Currently, he’s working on converting all his 40k Adeptus Mechanicus models and becoming a true tech enjoyer, complete with both sad and happy robot noises!