Here are all the new Tyranids 40k Codex rules for what the different Hive Fleet keywords will do for your army in 9th Edition!
The internet has struck once again with some big leaks from the upcoming codex! If you play Tyranids these rules are a great way to decide what to build your new army around from the upcoming codex book!
The leaks come from Reddit and are quite robust. Let’s first check out what we’ve seen so far, then jump into all the new rules!
Here’s the most up-to-date review of the new Tyranids rules. Click on the gallery above to see all the new 9th Edition rules from the Tyranids codex!
GW Confirms New Tyranids 40k Codex Rules With Preview
Inside the book you’ll find fully updated rules for the Tyranids and their key hive fleets, as well as background information leading from their first contact with mankind right up to the present day’s apocalyptic Octarian War. Despite the Imperium’s best efforts, Hive Fleet Leviathan runs rampant, and it seems that not even the largest Ork empire in the galaxy can stop them.
As befits a new codex, there’ll be a wealth of rules content from Stratagems and Warlord Traits to Hive Fleet adaptations and the return of Synaptic Link abilities. You’ll also be able to take your fleet on a Crusade campaign of its own, and while we can’t say anything about the specifics just yet, it’s safe to say you’ll be doing the complete opposite of any local T’au Empire players.
The new art is actually pretty cool we have somewhat of an expectation from this book, however, don’t judge too soon as we need to see how everything works together rules-wise.
Plus don’t forget to check out all the new Tyranids Crusher Stampede rules they just got as well by clicking here.
Hive Fleet Behemoth Tyranids Codex Rules

Lastly, attacking one last time for a couple of CP can be insanely good if done with the right unit!
Hive Fleet Kraken Rules

Hive Fleet Leviathan Rules

Being able to have one unit taking advantage of a different Synaptic Imperative can be super strong and take your opponent by surprise! For 1CP, increasing all your AP by one is just awesome when you need it too!
Hive Fleet Gorgon Rules

The Psychic Power can also be super strong for bigger units, as you’re bound to roll plenty of 6’s with all those attacks!
Hive Fleet Jormungandr Rules

Tyranids have a lot centered around extra AP as this is another power based on that. Next, stopping actions is always really strong and really annoying! Buried in Wait is nice to put one big unit in the ground, meaning they can then ambush!
Kronos Hive Fleet Rules

Then, when combined with the Psychic Power to add one to the Strength, this is looking good.
Hydra Hive Fleet Rules

For 1CP re-rolling all wounds is honestly insane, especially since you’ll already be getting the +1 to hit.
Either way, exciting times are on the way for Tyranids along with rules and models via all the latest rumors and reveals. Here’s all the latest on the upcoming rules updates and points changes for Warhammer 40k.
- Tyranids 40k Rules & Models Rumors
- Tyranids Codex Biomorphologies & Synaptic Imperatives Rules!
- New Tyranids Codex Hive Fleet 40k Rules
- Tyranids 40k Codex Warlord Traits, Relics, Psychic Powers, and Stratagems Rules
- New Tyranids Wargear, Points, & Secondaries Rules
- New Tyranids Datasheets, Synapse, & Character Rules
- Tyranids Crusher Stampede Rules
Here’s the most up-to-date review of the new Tyranids rules. Click on the gallery above to see all the new 9th Edition rules from the Tyranids codex!
All the Newest GW Model & Rules Previews For 2022
What do you think about all these new Tyranids codex rules (like the Hive Fleet ones) that are out there?
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