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Combat Patrol’s Absence Raises Questions for 11th Edition

combat patrols missing

GW hasn’t mentioned the Combat Patrol format at all in the 11th Edition 40k previews. Here’s what that silence could say, and how it differs from Spearhead in AoS.

Over a month into previews, and GW’s been happy to talk about where 11th Edition 40k is headed, but when it comes to Combat Patrol, it’s been mostly crickets. But for a stand-alone format that already has a line of boxed sets sitting on shelves, that seems a little telling.

We’ve seen previews about rules direction, game sizes, and the bigger picture for the edition, but Combat Patrol has barely gotten a nod. No real rules tease, no spotlight, and nothing close to the kind of beginner-friendly push GW gave Spearhead when talking about the new edition of Age of Sigmar in 2024.

Combat Patrol, at least so far, feels more like something GW still wants to just sell than something it wants to build 11th Edition around.

Combat Patrol Should be an Easy Win

combat patrol box sets product images with faded art of painted faction miniatures in background warhammer 40k

On paper, Combat Patrol should be an easy win for any new edition of 40k. Smaller armies, less hobby buy-in, faster games, and a boxed product line ready to go should make it one of the simplest things for GW to push during a new edition launch.

That was basically the whole Spearhead pitch for AoS, and by most accounts, the format has landed well with players.

Sadly, Combat Patrol has never really had that same energy in 40k, though.

Combat Patrol Night LordsIt exists, sure, but it has always felt more like a secondary product line than a format GW truly wanted to build around. And when the 11th Edition rules preview showed off game sizes, Combat Patrol wasn’t even on the list (yet?)

That’s the part that really sticks out. Obviously, it could have been just missing for another reason. 

At that point, you start wondering if Combat Patrol is really a format GW wants people playing, or just a label on boxes they know were going to sell anyway.

Small-board 40k Has Problems Spearhead Doesn’t

Cities of Sigmar Spearhead

Part of the problem may just be that small-board 40k has always been a little messy. Shooting gets brutal fast, long ranges matter even more, and some armies can turn a smaller game into a lopsided mess before it really gets going.

That’s where Spearhead seems to have the edge. Sigmar’s pacing, movement, and melee-first pressure make a smaller-format game feel a lot more natural. You still get a compact match, but it doesn’t carry the same risk of turning into “who got shot off the table first.”

GW Might Just Be Focusing on the Main Game

40k battle sizes

Combat Patrol wasn’t the only thing missing from that preview list either. There was also nothing beyond 1,000 and 2,000 points, which raises a bigger question about where the large spectacle games fit into 11th Edition.

Maybe those huge battles still exist the way they always have, living outside the main matched play framework and running more on player enthusiasm than official support. Even so, leaving them off the list still says a lot. It makes the biggest games in 40k feel just as sidelined as the smallest boxed format.

Big games might not be what most people play every week, but they’re still a huge part of what makes 40k feel like 40k.

Giant tables at events, oversized narrative clashes, and those once-or-twice-a-year Apocalypse throwdowns are part of the hobby’s appeal. So when GW leaves both Combat Patrol and anything above 2,000 points out of its previews, it starts to look like 11th Edition is being framed around a much narrower slice of the game.

Spikey-bits-monhtly-giveaway-lineup-to-crop-logo-2

Boarding Patrol Already Showed How This May Go

Leagues-of-Votann-and-the-Agents-of-the-Imperium-boarding-patrol

And we’ve kind of seen this movie before with Boarding Patrol. It carried over from the 9th Edition to the 10th, but it never really became a lasting part of the game for most players.

Sure, some groups tried it, and some stores probably gave it more life than others, but it never turned into a regular part of most local scenes. Once the early buzz wore off, you didn’t exactly see tables filling up every week for Boarding Patrol nights.

That’s not a great sign for Combat Patrol. If Boarding Patrol could survive the edition jump and still fail to see play, there’s every reason to wonder whether Combat Patrol ends up with the same slow fade.

The Boxes Will Probably Sell No Matter What

Kroot Combat Patrol box artThe truth is, GW doesn’t need Combat Patrol to work as a game mode for the line to succeed. Most people (pretty much everyone) buy those boxes for the value first and the format second. They are good entry points, decent expansion buys, and easy pickups for anyone trying to start or bulk out an army without paying kit-by-kit prices.

That’s why GW keeps releasing them even when the gameplay support feels shaky. The boxes do their job on retail shelves either way.

And that makes those recent limited-run Combat Patrol boxes with no rules attached feel pretty telling. If the product still sells without the “game-type” being clearly supported, the format starts to look optional from GW’s side of the table. Nice to have, maybe, but not something the company feels like it needs to build 11th Edition around.

That lines up with how a lot of players actually use them, too. At plenty of local game stores, Combat Patrol sounds good as a one-box entry point, but most hobbyists buy in with the plan of growing into full 40k almost immediately.

The product has value, but the format has never seemed to have the same pull.

Final Thoughts: GW is Telling Us Exactly What Matters in 11th

White Scars Combat Patrol box art

The simplest answer is probably the right one. Combat Patrol is likely still around, but it doesn’t look like it matters much to GW’s 11th Edition sales pitch. If the main game is getting cleaned up instead of fully rebuilt, then Combat Patrol may just keep limping along in roughly the same shape, without a major overhaul or much of a spotlight.

And honestly, that’s what the previews already seem to be saying.

No rules focus, clear push, or even a place on the game-size graphic. Plus, there is no sign that GW wants people thinking about it the way Age of Sigmar players now think about Spearhead. All the attention looks aimed squarely at the core game, while everything else gets pushed off to the side.

That doesn’t mean Combat Patrol is gone. It just means GW may be treating it more like a retail product than a format players are supposed to care about.

Instead of answering “what’s the best small-format way to play 40k,” it feels like GW is answering “what’s the easiest boxed set to sell?” Unless they just want you to play Kill Team instead?

See the Value of All the Combat Patrols Here

Do you think GW will keep the Combat Patrol around for 11th Edition?
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