Games Workshop’s revenue hit another record this year, but licensing, dividends, and staff bonuses all stumbled big time.
Games Workshop posted its best year ever on paper with profit before tax reached £275.7m, while the core miniatures business grew almost 11% to £626.8m. So GW isn’t in “trouble” in the traditional sense, as the plastic side of the business looks stronger than ever.
The weaker numbers sit around that core though, with licensing dropping hard after the Space Marine 2 surge, GW’s own stores losing ground to independent retailers, and employee profit sharing and dividends came down as well.
- Record on paper: Games Workshop posted a record £275.7m profit before tax, grew its core almost 11%, and set fresh launch records with Space Wolves and Cities of Ash.
- Soft underneath: Licensing revenue fell 37%, two licensees walked, the staff profit share and dividend both got cut, and stock provisions ticked up.
- The recovery bet: The next twelve months lean on Warhammer 40k 11th Edition landing this June to refill the tank Space Marine 2 left empty.
Another GW Record Year is Hiding a 37% Licensing Collapse


The suprsing part, thought is that GW said they also collected £5.9m in final payments from two unnamed licensees that had given notice and will not renew their licences. But that being said, four more licensed games and the Amazon Deathwatch series are still coming, but there’s no way to know yet whether any of them will match Space Marine 2 in terms of revenue.
That being said if anything could perhaps match the juggernaut that was Space Marine two, it could very well be Total War 40k, and Dawn of War 4 hitting in the same fisical year.
The Growth Is Coming From Stores GW Doesn’t Own

Trade revenue climbed 17.2% to £405.3m across 9,100 accounts in 71 countries. Asia Trade grew 38.3%. GW’s own channels slipped. Retail fell from 23% of core revenue to 21%, while Online dropped from 16% to 14%. Store sales were down 1.5% in North America, 0.5% in the UK, and 6.1% across ANZ.
GW also said that nearly all its stores remain profitable, but locations missing the company’s financial model are likely to close. So look for Independent shops to start carry more of the load heading into the 2026 release roadmap.
GW’s Core Line Had a Monster Year

Cities of Ash became the best-selling Age of Sigmar box outside an edition launch, while the Helsmiths of Hashut and the Cogfort also sold well.

You don’t see Games Workshop touting how many copies of the new Defiler kit or Exodites they sold because they didn’t even meet a fraction of the demand for these products.
Record Profit, But Smaller Checks for Everyone Else


The overall shareholder dividend also fell from 520p per share to 485p, and the board chose not to declare another payment in April 2026. So, it seems like maybe the missing Space Marine 2 royalties hit shareholders too.
Boardroom Churn, a Late Flagship, and a Stock Wrinkle


Finally, stock provisions also rose from 10.6% of gross stock to 12.0%, which GW blamed on obsolete stock being cleared later than planned. Translated into “normal” speak they seem to have too much product sitting in the warehouse as they can’t seem to get forecasting right, and its becoming obsolete before it sells. That alone could mean a lot of things perhaps old Tenth Edition stock didn’t get thoroughly sold through, etc. It’s just really hard to say without all the details that Games Workshop always guards so closely.
Final Thoughts on Games Workshop Revenue and What’s Next for 40k

The softer numbers came from licensing, GW’s own retail channels, staff profit sharing, and dividends. So, now, much of the next year now rests on Warhammer 40k 11th Edition, which launched in June and will ramp up with individual faction releases in the late summer or early fall timeline.
Fortunetly, a new edition gives GW growth it can control through starter sets, army releases, and renewed player interest. If 11th Edition continues to do well, the core can keep growing while licensing rebuilds. If it misses, the drop from last year’s Space Marine 2-fuelled peak may look much worse in 2027.
🔗 Related Reads:
- Warhammer 40k 11th Edition Rules: Release Date, Detachments and Every Change
- 40k 11th Edition Release Date Confirmed by Games Workshop
- Updated Warhammer 40k 2026 Roadmap and 11th Edition Release Schedule
- GW’s Biggest Profit Yet Comes With Serious Business Warnings
- Warhammer 40k Space Marine 2: Release Date and Game Details
- Warhammer 40k Space Wolves Army Set: Review and Value Breakdown
- New AoS Chaos Dwarfs Helsmiths of Hashut Army Set: Review
What do you think, is 11th Edition enough to refill the tank Space Marine 2 left empty for Games Workshop revenue?



