Games Workshop’s Sunday Preview showed off the new Age of Sigmar Ogor Mawtribes range, and the individual kits are finally hitting pre-order this Saturday.
If the $255 Army Set was just too much Ogor to buy in one shot, this is the week the range finally gets broken out into individual kits. GW ran through the full release in its Sunday Preview, so Destruction players who skipped the big box can grab the mawtribes kits they actually want without buying the whole thing.
There’s also a standalone Ogor Mawtribes Battletome, faction dice, and a brand-new Regiment of Renown with Okar’s Torrbad. Even if you already bought the Army Set, there are still a few things in this wave that weren’t included there. If you want to see everything from that early-access release, we covered the full range reveal back in July.
Here’s everything going up for pre-order this Saturday, plus our thoughts on the new releases.
Warhammer Age of Sigmar: New Pre-Order Releases
These go up for pre-order on Saturday, August 15, around 1 p.m. EST in the States, with a street date of Saturday, August 29, for store shelves.
If you’re waiting on something else, you can also check the latest releases in our updated Warhammer Roadmap for 2026.
Morga the Mighty Pre-Order
Morga is the new named warlord for the range, riding into battle on her personal glutthorn, Grutta. She’s very much a front-line centerpiece, with the whole champion-of-the-Gulping-God thing going on.
The kit also gives you a handy alternate build. If you don’t want to run Morga, you can build a generic Tyrant on Glutthorn instead, and the mount can be armored or bare.
Morga the Mighty Hobby Tips
Build the Glutthorn as its own subassembly and leave the rider off until the mount is painted. If you think you might swap between Morga and the regular Tyrant on Glutthorn later, magnetize the rider at the waist so the same mount can work for both builds.
Redd the Maw
Redd is the big High Slaughtermaster centerpiece, posted up behind a cauldron that looks big enough to cook half a warband. The fumes whip nearby ogors into a frenzy, while Redd also brings spellcasting and buffs to the army. He’s the sort of model you build around, though, not something you casually squeeze into the last few points of a list.
The cauldron is going to be a hobby project all on its own, too. There’s a lot packed onto that base, which feels right for a major magic character like this.
Redd the Maw Hobby Tips
Paint the inside of the cauldron and the brew before you cap it with the top rim. Glaze some thinned-down warm tones up the steam and around the lip so it actually looks like something nasty is cooking in there.
Grell Firefist
Grell hauls around a cannon big enough to punch a serious hole in an infantry unit, but the damage isn’t the only useful part. The blast can also let nearby friendly ogors get out of combat while the enemy is still dealing with the noise. That’s some nice utility for an army that hasn’t exactly been drowning in shooting options.
We wouldn’t be surprised to see Grell showing up pretty often once players start working her into lists.
Grell Firefist Hobby Tips
Paint the cannon barrel as a separate subassembly so you can actually reach inside the muzzle, then stipple soot and burnt metal around the mouth. Keep Grell and the gun apart until both are finished so the whole thing is easier to paint.
Tyrant
The regular Tyrant is your straightforward foot general, and it’s finally getting a proper multi-part plastic kit. These are the ogors meant to lead from the front and keep everybody else in line by cracking skulls, so a new model was well overdue.
The kit includes two gut plates, three heads, two weapon choices for each hand, and a pair of back banners. That’s enough variety to keep your Tyrant from looking like everybody else’s.
Tyrant Hobby Tips
Dry-fit the swappable arms before any glue touches the plastic, and leave the two back banners off until the body is basecoated. Those banners will get in the way of your brush pretty quickly once they’re attached.
Butcher
The Butcher handles the gut magic, calling on the Gulping God for buffs and blasts. It’s the kind of support caster plenty of mawtribes armies are going to want around, and the kit comes with two head options, hooded or bare, so running more than one doesn’t automatically give you matching twins.
You can finally grab the wizard your army needs without buying a bigger box just to get one.
Butcher Hobby Tips
Paint the hanging guts and entrails before you close up the torso. A red glaze wet-blended over a pink basecoat sells the gore without turning the whole area into a muddy mess.
Ironguts
Ironguts are the heavy bodyguards of the range, wrapped in armor and carrying appropriately nasty weapons. You get three in the box, with enough weapon, head, and cosmetic options to make them feel like an actual retinue instead of three copies of the same model.
They’re built to stick near your Heroes and take the hits coming their way, and getting a fresh plastic kit beats hunting around for the older models.
Ironguts Hobby Tips
Build the big armor plates as subassemblies so you can edge-highlight them flat on the desk, and keep the heads on the sprue until the bodies are finished. Heavy armor gets awkward fast once everything is glued together.
Gluttons
Gluttons are your rank-and-file ogors, and their plan is still pretty simple: smash things, eat things, and repeat as needed. Five come in the box, with swords, hammers, left or right knuckle-dusters, different heads, and one model that gets a massive two-handed hammer.
If Gluttons are the core of your army, there’s a good chance you’ll be building more than one box, so all that customization is useful. A bigger unit should still look like a mob of individual ogors instead of the same handful of poses copied across the table.
Gluttons Hobby Tips
Batch-build them assembly-line style, but keep the two-hander model separate as the unit’s eye-catcher. Mix up the heads across the mob so you don’t wind up with matching models lined across the front rank.
Cleavers and Gutseers
This kit makes two pretty different units. Cleavers are the fanatical, killy version, while Gutseers spend their time droning away, messing with enemy wizards and priests, and helping your Butchers push their own spells through. Either way, the kit builds three models.
You can build whichever one fills the gap in your list, although the Gutseers are definitely the stranger-looking bunch.
Cleavers and Gutseers Hobby Tips
Decide whether you’re building Cleavers or Gutseers before the glue comes out because the kit branches early. Paint the robes and hanging charms separately while you’ve still got easy access to them.
Maulbeast Raiders and Cavalry
This is another kit with two builds. You can make two Maulbeast Raiders for the more hunting-focused option, or build two Maulbeast Cavalry meant to crash straight into the enemy line. Either way, there are plenty of extra parts in the box.
Mounted Ogors give the army some badly needed speed, and the choice between a lighter skirmishing role and a heavier hammer makes the kit more useful as your collection grows.
Maulbeast Raiders and Cavalry Hobby Tips
Pin the riders to the beasts because these are heavy models with fairly small contact points. Build the mounts as subassemblies, and decide between Raiders and Cavalry before you start gluing the riders together.
Hunters with Sabrefangs
Hunters are the ogors who’d rather be out roaming the wilderness than hanging around camp. They carry huge crossbows for picking off targets at range, while their pet Sabrefangs can handle anything that gets too close. The box builds three Hunters and two Sabrefangs, plus a vulture for the optional champion.
Hunters with Sabrefangs Hobby Tips
Paint the Sabrefangs separately from the ogors because fur and skin want completely different approaches. Drill the crossbow tips for a little extra depth, and save the vulture for the champion so the unit leader is easy to pick out.
Mantrapper
The Mantrapper has a pretty specific job. He loads heavy chained bolts into his crossbow to slow enemy charges and ground flyers, while his smaller minions scamper around causing problems nearby.
The little crew also makes the base feel like a miniature scene instead of just another huge ogor standing there by himself.
Mantrapper Hobby Tips
Pin the scurrying minions to the base rather than trusting those tiny contact points. Paint the chained bolts in a dark metal so they stand out against the Mantrapper’s bulk.
Okar’s Torrbad
Okar’s Torrbad isn’t locked to Ogor Mawtribes. This new Regiment of Renown includes a Huskard on Stonehorn and a Thundertusk Beastrider, and any Destruction army can bring the pair along as mercenaries.
That’s two very large beasts in one set, with a frost-elemental ability that helps guide units through storms. There’s plenty here for Destruction players even if you aren’t building a full Ogor army.
Okar’s Torrbad Hobby Tips
Build the Stonehorn and Thundertusk as full subassemblies and paint the beasts before attaching the riders. Magnetize the riders if you can, since these mounts are good candidates for reuse across different builds.
Ogor Mawtribes Battletome
The rules for all these units are in the Ogor Mawtribes Battletome, along with warscrolls, battle traits, spell lores, and plenty of artwork. If you skipped the Army Set, this is the regular release of the book you’ve been waiting for.
The standard hardback is the straightforward choice, while the Gamer’s Edition includes a softback travel copy and a full set of warscroll cards. We went through the rules in our new battletome review if you want to see how the army plays now.
Ogor Mawtribes Dice
You get sixteen frosted grey dice with black pips and the Ogor Mawtribes symbol replacing the six. It’s the usual faction dice setup, and GW notes that they’re considerably easier to roll and clean up than actual knucklebones.
You absolutely don’t need them, but faction dice have never really been about need, really. So, if you’re already going all-in on mawtribes, they’ll match the army.
Black Library: New Pre-Order Releases
The latest Black Library pre-order titles are here, with Horus Heresy reprints, a new Age of Sigmar novel, and a Witch Hunters omnibus joining this week’s releases.
Galaxy in Flames
The third Horus Heresy novel is getting the deluxe treatment. Ben Counter’s Galaxy in Flames is where the rebellion really gets moving, with the traitors heading toward Isstvan III and the infamous purge of the loyalists still inside their own Legions. The Premium Edition matches the first two with a faux-leather cover, gold foil, and a metal emblem.
This is the first chance to buy that Premium Edition. It’s while stocks last, and GW only leaves open the possibility of a later reprint, so collectors probably won’t want to assume it’ll be sitting around for long. There’s also a regular hardback, along with French and German paperbacks if you’re more interested in reading it than matching the fancy editions.
False Gods
The second Horus Heresy novel, Graham McNeill’s False Gods, is also coming back in paperback. This is the book where Horus takes the fall that sets the rest of the Heresy in motion, so anyone building the series from the beginning can pick it up alongside Galaxy in Flames.
Blood of the Godeater
The sequel to The Godeater’s Son catches up with Heldanarr Fall as he wrestles with his nature as a slayer after discovering two children alive in a ruined settlement. Rival Chaos Lords are circling, Hammerhal’s armies are moving, and he’s staring down a deal with Khorne that he really doesn’t want to make.
Having a Slaves to Darkness character actually struggle with what he’s becoming gives this one more to work with than another round of blood and skulls, and it gives Age of Sigmar readers something new alongside this week’s Ogor releases.
Witch Hunters: The Omnibus
This omnibus bundles three novels, four short stories, and a novella following the witch hunters of the Mortal Realms. That’s a pretty sizable stack of stories in one book, and it’s a lot easier than chasing down every piece separately.
FAQ About the Ogor Mawtribes Sunday Preview
What are the Ogor Mawtribes?
They’re nomadic hordes of huge ogors that come thundering down from the mountains of Ghur, worshipping the Gulping God and smashing through whatever gets in their way across the Mortal Realms.
When do the new Ogor Mawtribes models go up for pre-order?
The individual kits go up for pre-order Saturday, August 15, with a street date of Saturday, August 29.
Will the Ogor Mawtribes get a refresh?
Yes. This release is the refresh, with new characters including Morga, Redd, and Grell; reworked core units; a new Regiment of Renown; and a new Battletome.
What new units are in the Ogor Mawtribes range?
New kits include Morga the Mighty, Redd the Maw, Grell Firefist, a plastic Tyrant, the Butcher, Ironguts, Gluttons, Cleavers and Gutseers, Maulbeast Raiders and Cavalry, Hunters with Sabrefangs, the Mantrapper, and the Okar’s Torrbad Regiment of Renown.
Is there a new Ogor Mawtribes Battletome?
Yes. It comes as a regular hardback or a Gamer’s Edition with a softback travel copy and a complete set of warscroll cards.
Final Thoughts on the Ogor Mawtribes Pre-Orders
This release finally turns the new mawtribes range from one big Army Set into something you can build piece by piece. If you skipped the $255 box, you can grab the heroes and Battletome you actually need, then add units as the army grows, and your hobby budget allows.
With Codex Orks reveals teased for Monday and GW promising two new reveals to start the week, players have plenty going on right now. Keep an eye on the latest new release roadmap, because there’s clearly more Warhammer news coming.
🔗 Related Reads:
- New Ogor Mawtribes Models: 13 Kits, Army Set & Battletome
- AoS Ogor Mawtribes Army Set: Review Breakdown
- Age of Sigmar Ogor Mawtribes Battletome Review
- How to Play Ogor Mawtribes at 2000 Points
- Trav’s Hot Takes: 3 Very Different Ogor Mawtribes Army Lists
- New Ogor Mawtribes Rules Let You Eat the Whole Table
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