The firstborn Space Marines Devastators new 9th Edition 40k rules datasheet has just been spotted, and there is a HUGE change!
U/allthegearbutnoidea on Reddit posted up the classic Devastator Squad’s 9th Edition datasheet. It’s time to go through each entry and check out what’s changed and what it means for their playability on the tabletop.
Missed all the other new rules for Space Marines? We got you covered with this list:
- The Primaris Impulsor
- Redemptor Dreadnought
- Vanguard Veteran Squad
- Space Marine Company Command
- Space Marine Terminators
- Hellblaster Squads
- Intercessor Squads
- Scout Squads
- Incursor Squads
- Ironclad Dreadnought
- Razorback/Rhino
Rules Shocker: Space Marines Devastators 40k Datasheet
So this datasheet is more full of rules discrepancies and what looks to be wrong wargear stats. Let’s jump into the tweaks. Starting off, Devastators got that extra wound which is cool. As for changes and other weird tweaks…
- Boltgun is only 24″ range after we’ve seen it as 30″ on another datasheet.
- Thunder Hammer is only 3 damage after we’ve seen it as 4 damage on another datasheet.
- The Multi-Melta is D6 shots at S5 -1AP 1 dmg? ( a blatant misprint?).
We’ve gotta say, we don’t really know what’s going on with this datasheet. These changes are all over the place and contradict with GW’s official statement on changes that were taking place in their codex.
What do you think about these “changes” to Devastators?
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