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New Warhammer 40k 11th Edition Space Marines Rules Drop With No Patch Notes

warhammer 40k 11th edition space marines

The Warhammer 40k 11th edition Space Marines rules are live, but GW shipped the Faction Pack without patch notes, so players have to comb the PDF for changes themselves.

You can download the full Space Marine 11th edition rules right now, and the first thing you’ll notice is that GW put these out without a single version note. Yup, there is no changelog. No “here’s what moved.” Just a PDF and a “good luck, you’ll figure it out.”

Here’s what we know for sure: the new Faction Pack includes the seven new Space Marine detachments with their full Detachment Point (DP) costs, a handful of datasheet changes that may affect how each army plays.

But honestly, with GW slow-dripping the rules for 11th Edition, it would have been nice to know at a glance everything that’s changing for the poster boys of 40k. 

Even worse, with Xenos dropping tomorrow, Chaos on Wednesday, and the rest of the Imperium on Thursday, we have no reason to expect any of those Faction Packs to look any different, either, to be honest.

The Space Marine Faction Packs and Detachment Points Are Now Live

ARTICLE SUMMARY:
  • Detachments: All seven Space Marine detachments are in the Faction Pack with their full Detachment Point costs.
  • Aircraft tweak: Stormhawk and Stormtalon function as proper aircraft now. The Stormraven loses AIRCRAFT and stays a hovering transport.
  • Character swap: Ancients, Apothecaries, and most Lieutenants are Support units now, so they ride with the Captain without a special rule.

Space Marines Detachment PointsSo the first thing anyone making army lists wants is the Detachment points, and luckily, GW put those front and center. Every Codex-wide detachment, every chapter-specific detachment, every Grey Knights addition is in there with its DP cost spelled out, and that’s the first table you’ll need before you make a list for 11th Edition.

Warhammer 40k 11th edition Space Marines White Scars Faction Pack detachments artThe Codex version gets three options that all sit at the lower point range (three at one each), and if you remember, every 2,000-point army gets 3-DP points, which is where these will come in handy now.

The four chapter detachments (Black Templars, Blood Angels, Dark Angels, Space Wolves) bring more flavor and more DP costs, and Grey Knights round out the pack because they share the keyword even if they don’t share the Codex.

Plus, the prior detachment preview already broke down what each one actually does on the table, so the new info today is purely the cost for them all. 

The Rules Updates Bury the Actual Changes

Warhammer 40k 11th edition Space Marines Blood Angels Rules Updates Faction Pack artThis is the section where the no-patch-notes problem actually bites. The Faction Pack has datasheet tweaks scattered throughout that change how units play, and GW labels the whole section “Rules Updates” without telling you which datasheets were actually touched.

gw disclaimer about rules

GW did mention that Aircraft gets some huge changes throughout. The Stormhawk Interceptor and the Stormtalon Gunship now function as full aircraft, appearing and disappearing through ingress moves the way an aircraft should, which is the first time the Space Marine air game has played consistently in years.

Stormraven ChangeThe Stormraven Gunship goes the other direction and loses the AIRCRAFT keyword entirely, so it lives as a hovering transport. That single keyword change rewrites what your Stormraven does on the table and most likely makes it a bit more competitive, because it can now hold an objective and stay put.

Space Marines Rules changes 11th

The character changes, though, are probably more impactful on players, though. Because Ancients, Apothecaries, and Lieutenants now have the Support ability instead of the Leader ability, which means an Apothecary can join the same unit as a leader and stack buffs for your big units.

The Lieutenant with Combi-weapon is the lone holdout and still has the Leader keyword, so he keeps doing his solo thing. 

Download the Space Marine Faction Packs

Space Marine Faction Packs Warhammer 40k 11th edition download button

Before you play your first game of 11th, we’d recommend printing out all the new Warhammer Space Marine 11th edition rules. You can download the individual faction packs for each chapter at the links below: 

Final Thoughts on the Warhammer 40k 11th Edition Space Marines Faction Pack

Warhammer 40k 11th edition Space Marines Faction Pack feature art

Overall, the lack of any sort of changelog in these new 11th edition rules makes no sense. To us, it’s ludicrous that the company keeps shipping rules at this pace and asks players to handle the “version control” themselves. Especially when you add in all the new terrain rules and the rest of the edition’s reshuffling, the workload on the player side of the hobby is real, and we feel like GW could have made all this way easier (and chose not to).

Anyway, this is the first Faction Pack drop, and we know the reveal pattern for the rest of the week. Xenos tomorrow, Chaos on Wednesday, Imperium on Thursday. But honestly, if GW doesn’t ship changelogs for those either, the entire 11th Edition Q&A rollout is already starting to look like a homework assignment where every player has to reconstruct the changes by hand.

And that’s a problem GW could have solved with two columns of changelog text.

Click Here to Grab the GW Faction Pack PDF!

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What do you think about GW shipping the Warhammer 40k 11th edition Space Marines Faction Pack with no patch notes?

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