Everything you know about 10th Edition Warhammer 40k has changed with this massive September Balance Dataslate that is bigger than ever!
In 9th Edition, they started the balance Dataslates to keep the meta and armies near the 50% win rate. Obviously, people have already been finding some super-powerful combos in 10th Edition (or very underpowered armies), and tournaments are already banning certain factions and rules.
So, it’s nice that Games Workshop realized that there are a ton of issues with the meta-balance and are making changes way faster than we saw last edition.
Let’s jump into the new changes!
The New 10th Edition 40k Balance Dataslate is a Game Changer!
The latest on the Warhammer 40k Balance Dataslate for September 2023 comes from Warhammer Community.
Devastating Wounds no longer cause mortal wounds, but instead bypass armour saves and invulnerable saves. Weapons with this ability can still put out plenty of damage, but it arrives in a single chunk, as normal – a change which makes Devastating Wounds more situational, and which should have a significant impact on the power of the Aeldari in particular. For example, you cannot now shoot an infantry unit with an anti-tank weapon and expect to wipe out the whole squad in one hit because you rolled a 6 to wound.
This is a good change because it’s not a giant chunk of mortal wounds; if you do one wound with a big gun, it can still bypass the saves of a vehicle but doesn’t take out an entire squad. The “indirect fire” overwatch is gone, which was a little silly in the first place honestly.
Towering units can’t fire overwatch at all now which could be a big NERF to Knights, as getting a knight to shoot for 1 CP could be a little crazy on a crusader.
Insane Bravery going to once per battle is also quite the change for rallying to hold down objectives or to play strats on said unit.
On the buffing end of things, Death Guard get a whole new aura ability which you can choose and tailor to your opponent. Leagues of Votann meanwhile get a boost to Judgement tokens, while the Adeptus Mechanicus have reinforced the armour on their Skitarii footsoldiers.
Custodes are getting some significant changes to unit size as well as the ability to spam stratagems. Ad Mech gets big buffs to Rangers and Vanguard, as +1/+1 to the save should make them more survivable (but the detachment rule stays the same).
Deathwatch special rounds are getting changed to bolt weapons, which to be fair, seems to be a common balance occurrence with them…


Votann gets a massive buff to their Detachment rule; instead of a single unit, they get to pick four units, which not only really helps with hitting and wounding but also dramatically increases their chances of getting those sweet Command Points earlier!

You can download the full Dataslate here.
Updates 10th Edition Core Rules Commentary


10th Edition Warhammer 40k Points Munitorium Field Manual 1.3 Update From GW!
The latest 10th Edition Munitorium Field Manual points changes 10th Edition Warhammer 40k is from Warhammer Community.
In the section below, we have the latest 1.3 points changes above the previous 1.2 version, so you can compare and contrast what has changed and how much!
Adetpa Sororitas Points Changes

Agents of the Imperium Points
Whew, RIP Exaction Squads. Not only did they get an increase, but they also got their minimum squad size increased. The Callidus, on the other hand, going down to 90, may see more play overall in lists now!
Old 1.0 points:
Aeldari Points Update

The Yncarne getting a whopping 80-point increase may see it drop from favor in light of the other changes as well.
These are some significant changes, so we’ll see how they affect the win rate going forward.
Old Points
Astra Militarum Points


Black Templars Points Update

Chaos Knights Points Update

Chaos Space Marines Changes

Old Points
Chaos Daemons
Old 1.0 Points:
This is interesting for big models, as they can take whatever gear you think is the best, and Daemons of plenty of giant models to throw down!
Death Guard Changes

Deathwatch Points Changes
They have been getting changed the most of all the Chapters, so we’ll have to see how this affects the win rate.
Drukhari Points Update
They haven’t been doing great in the win rate column, so some changes are necessary, but the army will still focus heavily on shooting.
Grey Knights Points Update

Genestealer Cults Points Update
Let’s face it: they have been crushing the competition, so point increases are not too uncalled for here!
Imperial Knights Points Update
The Armigers go up very slightly, but Canis Rex goes down by 30 points which is somewhat interesting.
Leagues of Votann Points Changes
They get massive points decreases across the board to every single unit in the index, so you should be able to add a lot of extra models in your army.
Necrons Changes

Cryptothalls, however, had some increases coming as they are very rampant in build currently, tanking all the wounds. Thier partners in crime, the reanimator, and Doomsday Ark also got slammed with increases.
Orks Changes


Space Marines Changes


Old Points
Space Wolves Updates
They are getting changes to nearly every single unit, and they have been struggling. So, let’s hope this helps!
Tau Points Update

Old Points
Tyranids Points Update


Thousand Sons Point Updates
They are another army that gets changes to almost every single unit, so there is plenty to sink your teeth into.
World Eaters Point Updates

Click Here to Download All the 10th Edition 40k Munitorum Field Manual Points!
What do you think about the latest Warhammer 4ok Balance Dataslate and points updates?
Let us know in the comments of our Facebook Hobby Group, or our new Discord server, and make sure you enter the latest monthly giveaway for FREE today!
Click Here To Follow Us On Google News
Get ad-free access to our hobby videos, a monthly drop of miniatures, and support some of the best creators out there for as little as $6 a month on Patreon!




































