Warhammer 40k 10th Edition has definitely polarized the player base; here’s what may have gone wrong, and what we would like to see from 11th.
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Show Summary:
This week, the crew walked about LGS secrets you may not know about. Here are the key takeaways, section by section:
- (06:00) Mixed Feelings on 10th Edition Overall
- Hosts agree 10th is “playable” but lacks spark. It’s “fine,” but “fine” isn’t good enough for many long-time players.
- (37:00) Terrain Rules Labeled the Biggest Misstep
- Opaque, overly simplified terrain rules feel meaningless unless playing on ruins. Major loss in tactical depth and realism.
- (40:00) Over-Accelerated Balance Changes Hurt the Experience
- Rapid detachment and data slate updates overwhelm casual players. Constant rules revisions, like four changes to Knights already, make the game feel unstable.
- (41:00) Loss of Customization & Army Identity in Scheming Phase
- Unit building is now quick but shallow. Gone are the days of tinkering for hours—now it’s “done in 2 minutes.” Many miss the narrative/thematic aspect of crafting unique armies.
- (49:00) Streamlined Datasheets—Accessible but Hollow?
- While datasheets are simpler and easier to grasp, much of the nuance is hidden in keywords and standardized strategems, reducing army flavor.
- (50:00) Strategem Simplification—A Double-Edged Sword
- Some like the reduced decision fatigue, but many criticize the homogenization. Unique, thematic strategems have been lost in favor of universal, copy-paste effects.
- (55:00) Army Identity: Still There—Just Subtler
- Despite complaints, factions like Grey Knights and Necrons do still play distinctly. There’s a wide variety of viable factions and builds on tables, which is a win.
- (57:00) Community and Veteran Frustrations
- Longtime players feel the game’s soul is fading—more corporate, more tournament-tuned, less hobby-focused. Many are playing 10th the least of any edition.
- (1:00:00) Wishlist for 11th Edition
- More player-driven unit customization, simplified but flavorful rules, reactive turn mechanics like Horus Heresy’s reactions, and downloadable/a la carte rules access.
- (1:04:00) Optimism for the Future
- Despite critiques, hosts believe 11th Edition will likely be a refinement (not a reset) and have hope it will bring back some of what’s missing from 10th.
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