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All the Warhammer 40k Leagues of Votann Models So Far

40k leagues of votann miniatures art of kinsman with votann anscestor text shaded in background

From lone operatives to mole-launching artillery, here’s your complete guide to all the Warhammer 40k Leagues of Votann models, miniatures, and units.

Originally published in October 2022. Updated on July 28th, 2025, by Rob Baer with the latest information and links.

If you’ve been waiting for the Leagues of Votann to finally get their moment in the sun, grab your pickaxes, plasma axes, and a few mining drones, because the Kin are back with a vengeance.

This isn’t just a second wave. It’s a full-blown industrial revolution on the tabletop. They’ve brought artillery, psykers, exo-suits, and a codex packed with new tricks.

Here are all the new Leagues of Votann models for Warhammer 40k that have been released, and are on the horizon so far. 

The Squats are Back in Style!

How Big leagues of votannThe Leagues of Votann didn’t just show up to play; they brought artillery, hover trikes, combat robots, and enough weird tech to make the Mechanicus sweat. With a shiny new codex, fresh detachments, and some truly unhinged characters (one literally escaped from inside a Tyranid), the Kin are finally firing on all cylinders.

Leagues of Votann preview 3This isn’t a meme faction anymore. It’s a short-range slugfest wrapped in high-tech armor and old grudges. We’re breaking down every unit in the line, from lone operatives with anti-tank toys to mining cyborgs who solve problems with plasma axes, so you can build a Votann army that hits as hard as it looks.

New Codex, New Detachments, New Punch

Votann codexThe Leagues of Votann codex brings in the much-needed “yield points” system, finally, an objective-based mechanic that rewards Kin for doing what they do best: digging in, holding ground, and making it personal. With five new detachments, you’ll have more ways than ever to customize your strategy, from firepower-focused to objective lockdown builds.

Arkanyst Evaluator: Mad Scientist with Murder Gear

Arkanyst EvaluatorThis fella brings literal experimental weapons to the battlefield. The Arkanyst Evaluator is part scientist, part glass cannon, and 100% terrifying if left unchecked.

He can’t join units, which makes him feel like a bit of a loner, but he’s got the Lone Operative rule, so he’s hard to target unless your opponent gets right in his face.

Arkanyst EvaluatorWith anti-armor weaponry that could melt a Land Raider and the style of a mad professor on a warpath, he’s both flashy and functional. Plus, helmeted and unhelmeted options mean you’ve got hobby flexibility right out of the box.

Memnyr Strategist: Battlefield Brain Trust

Memnyr StrategistIf your Kin force had a tactical coordinator yelling into a headset while pulling up spreadsheets mid-battle, this would be him. The Memnyr Strategist is an Ironkin who manages buffs and battlefield logistics like a cybernetic general manager.

Memnyr StrategistHe’s not flashy. He’s smart, efficient, and helps your force work as a cohesive machine. His design screams “heretical tech-priest,” but his gameplay screams “must-take support unit.”

Perfect for competitive lists and lore lovers who like the idea of Ironkin running the back-end of the war effort.

Ironkin Steeljacks: Robots That Punch Harder Than You

Ironkin SteeljacksThe Steeljacks are a massive upgrade for the Votann. They’re essentially Ironkin who skipped the logic routines and went straight to “smash mode.” Standing nearly double the height of a Kin and equipped with melee and ranged loadouts, they’re the brawlers your midline needed.

Ironkin SteeljacksThey look like something built by an angry forge-worker with zero patience for subtlety. Think Wraithguard, but they actually know how to use a drill.

These will see table time. No question. They bring durability, firepower, and some proper intimidation.

Cthonian Earthshakers: Earth-Shattering Artillery (Literally)

Cthonian EarthshakersYou want artillery? Votann brought mole-launching, subterranean-exploding, cinematic artillery. The Cthonian Earthshakers fire rounds underground that erupt right under enemy units. Subtle? No. Effective? Absolutely.

Cthonian EarthshakersThey fill a role the army desperately needed—long-range firepower that actually forces your opponent to move. Park one or two of these behind cover, and suddenly the middle of the board becomes a minefield.

Bonus: The mole missiles are just plain cool, both in lore and on the tabletop.

Kapricus Defender & Carrier: Pick Your Payload

Kapricus DefenderMobility and firepower finally meet in the Kapricus kit. The Carrier version is an open-topped transport, speeding your Kin to where they’re needed most. The Defender trades transport capacity for heavier guns and acts like a mobile firebase.

Kapricus Defender and CarrierBoth versions are fast, rugged, and fill a gap the army lacked in early 10th. They’ve got the speed to contest objectives and the firepower to hold them.

Great for list variety and must-haves in objective-heavy missions.

Buri Aegnirssen: Tyranid Stomach Escape Artist

Buri AegnirssenEvery faction deserves a character with a ridiculous backstory. Buri Aegnirssen walked out of a Tyranid’s stomach.

Then did it again. Then once more for good measure. Now he’s built as a solo operative with a giant spear and a bad attitude.
Buri Aegnirssen
He’s got Lone Operative, is hard to kill, and has a 2+ “nope, I’m not dead” roll the first time he drops. If you like modeling war trophies or just want a centerpiece that screams “I’m built different,” this is your guy.

Combat Patrol: The Jumpstart Box

Votann Combat PatrolThe new Combat Patrol doesn’t include the new hotness, but it’s still a great foundation for a Kinhost. You get a mix of core infantry and support—enough to get you rolling and learn the ropes before branching out into the heavier toys.

New to Votann? This box gets you boots on the ground.

Hernkyn Yaegirs

Kill Team Hernkyn Yaegirs and DatacardsHernkyn Yaegirs are the Kin equivalent of, “I’ll go first, and if I don’t die, you follow.” These rangers are the Leagues’ forward scouts, charging headfirst into uncharted voids and sketchy frontier worlds, all while their Kindreds are still polishing their boots.

Whether they’re sniffing out resources, tracking enemy movements, or just itching for a scrap, the Yaegirs are already five steps ahead, probably with a map they made themselves. The updated 10-model kit is back for the new edition, still packed with that gritty blend of sharpshooters and specialists who don’t wait around for backup.

Hearthkyn Salvagers

Hearthkyn SalvagersHearthkyn Salvagers are the Leagues of Votann’s seasoned treasure hunters. If your treasure is buried under radiation and possibly on fire. These combat-surveyors get dropped into the nastiest places imaginable, from derelict space hulks to glowing deathtraps, all in the name of profit and progress.

If there’s loot to be found in a place no one in their right mind would go, these Kin are already knee-deep in it, scanning, blasting, and cataloging every shiny bit.

Army Box Throwback: Where It All Began

leagues of votann army setBack in 2022, the Leagues launched with an army box featuring:

  • Ûthar the Destined / Kâhl
  • Einhyr Champion
  • 20 Hearthkyn Warriors
  • 3 Hernkyn Pioneers

Leagues of Votann codexIt also included the codex (exclusive cover), datacards, and transfer sheets. Most of it’s now sold separately, but the exclusive codex cover still fetches jealous glances from late adopters.

Uthar the Destined: Fluff-Heavy Hero

Leagues of Votann New Squats 1Uthar is your named character. Or you can build him as a generic Kâhl. Rules are light, lore is heavy, and he’s meant to be the face of the faction.

Visually striking and loaded with thematic bits, he fits any list that leans into the narrative side of the Votann.

Einhyr Champion: Fast, Angry, and Armored

Leagues of Votann preview 3This is the melee unit the Kin needed. The Einhyr Champion has a jump pack that lets him hop through terrain, and on the charge, he’s likely to delete whatever he hits.

Multi-part, customizable, and stylish. Great in melee-heavy metas or just for fans of kinetic mayhem.

Brokhyr Iron-Master: Servitor Squad Boss

Iron MasterNeed repairs? The Iron-Master comes with servo drones and an Ironkin who actually does the thinking. The rest are floating toolbox golems who fix vehicles and occasionally punch things.

He’s all about synergy and pairs well with transports and heavier units.

Grimnyr: Wizard with Wi-Fi

GrimnyrThe Grimnyr is part shaman, part support caster, and all Votann. Comes with alternate heads (including a female Kin) and adds psychic muscle to your force.

GrimnyrHe’s the closest thing to a priest, boosts nearby units, and brings a splash of Warp-flavored weirdness to an otherwise grounded army.

Hekaton Land Fortress: Big Gun, Bigger Problems

Hekaton land fortressThis thing is what happens when you mix a Land Raider with a Tau Hammerhead. It’s got transport capacity, thick armor, and a massive gun that ignores invulns.

It’s a centerpiece model, looks amazing on the table, and shreds through elite units like nobody’s business.

Kâhl: The Warlord with Tactical Rocks

Leagues of Votann KâhlYour HQ slot’s bread-and-butter. Kâhls lead Oathbands, call the shots, and wear very dramatic armor. Dual tactical rocks included for extra command presence.

Leagues of Votann Kâhl 2

 

Leagues of Votann Kâhl 4Fully customizable kit with multiple weapons and heads. A strong choice for leading from the front.

Hearthkyn Warriors: Workhorse Infantry

HearthkynThe backbone of the army. These Kin are trained militia, not gene-bred super-soldiers, but they’re more than capable with the right gear.

Hearthkyn 3You can build squads from 10 to 20 (in 9th, not anymore) and specialize them with augments.

Hearthkyn 4Great versatility, solid firepower, and good value in list building.


Einhyr Hearthguard: Big Armor, Bigger Fists

Exo Armor VotannElite bodyguards in exo-suits. These units are slow, tough, and absolutely devastating in melee.

Exo Armor Votann 3Their shoulder-mounted grenade launchers and ranged weapons make them dangerous at a distance, too.

Exo Armor Votann 4

Exo Armor Votann 5

 

Exo Armor Votann 6

They’ll cost a chunk of points but can act as both hammer and anvil in your list.

Brokhyr Thunderkyn: Big Guns on Legs

Thunderkyn strap into engineering rigs and haul out the heaviest guns they can carry.

Anti-infantry? Check. Anti-tank? Also check.

Not as armored as you’d hope, but they’ll flatten anything they point those beamers at.

Cthonian Berserks: Cybernetic Chaos

Cthonian Berserks

Cthonian Berserks 2

These are the mad lads of the Kin.

Cthonian Berserks 3

Cthonian Berserks 4

Cthonian Berserks pump their bodies with cyberstimms and wade into battle with oversized mining gear repurposed for violence.

Cthonian Berserks 5

Cthonian Berserks 6

Mole LauncherThey’re tough, fast, and scary in melee. Expect them to hit hard and potentially come with some kind of shrug-off damage mechanic.

Sagitaur ATV: Punchy Little Buggy

Sagitaur ATV

Sagitaur ATV 2This is your go-to fast attack vehicle. It’s armed, armored (somewhat), and able to split squad transport between two buggies.

Sagitaur ATV 3Great for getting Hearthkyn into firing position or zipping around to score points.

Hernkyn Pioneer: Hoverbike Mayhem

 

Leagues of Votann 3

 

Leagues of Votann New Squats 1

The floating trike squad you never knew you needed. Fast, durable, and armed to the teeth. They scout, they shoot, they cap objectives.

Hernkyn pioneers

 

Hernkyn pioneers 2

 

Plus, they bring old-school Squats flavor into the 41st millennium, which is always a win.

Trike Details: Old School Meets New Cool

 

Leagues of Votann New Squats 1

 

Leagues of Votann New Squats 1

 

HYLas rotary cannons, bolt pistols, shotguns, plasma knives—these bikes are packing. Add in scanners, comms, and a sleek armored aesthetic, and you’ve got one of the most stylish and lethal scouting units in the game.

Leagues of Votann 4They’re basically jetbikes with an attitude problem.

Lore Nugget: Short Kings of the Galaxy

Kin average about 4 feet tall—shorter than a Guardsman, but far stockier. Built like powerlifters in pressure suits.

 

Hernkyn pioneers 3

 

Hernkyn pioneers 4

They may look squat (pun intended), but they carry some of the most powerful weapons and tech in the galaxy.

Hernkyn pioneers 5They don’t need to be tall. They just need to be tougher than whatever they’re fighting.

Final Thoughts: The Kin Rise

new-leagues-of-votann-miniatures

Hearthkyn 5This isn’t a meme faction anymore. The Leagues of Votann are fully fleshed out with a unit roster that covers just about every battlefield role. They’ve got psychic support, melee monsters, artillery, mobility, and enough firepower to make the Imperium nervous.

If you’ve been on the fence, now’s the time to commit. Whether you’re a lore nerd, a painter looking for clean sci-fi lines, or a tournament player ready to cause problems, this faction’s got your back.

And remember: the Kin don’t forget.

See the Lore & Playstyle of the Leagues of Votann Here!

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