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New Death Guard Inexorable Advance & Bolter Rules!

9th-edition-tex-&-books-death-guard-codex-titleWith the release being delayed, Gw is giving us a preview of the new Death Guard Inexorable Advance & Bolter rules! Check it out.

Today on Warhammer Community, they revealed a couple of new rules to hold us over. It looks like they will be doing a preview every day this week, so this is just part one. They mention there are 5 major additions to the Death Guard that will really change the way they play. So we can expect one or two things every day this week!

As you all know by now, the book is being delayed until early next year. So at least these are something to feast on for now! Today they focus on their Inexorable Advance & Bolter rules, let’s take a closer look!

New Death Guard Inexorable Advance & Bolter Rules!

Inexorable advanceThis makes firing heavy weapons way better for infantry! You can just keep pushing forward and not worry bout that pesky minus 1 (it gets better with the rule below, don’t worry). For vehicles, it really makes them far better if your opponent tries to pin them in combat, not getting any modifiers is pretty amazing. Lastly, terrain, special rules, or Strategems mean basically nothing for their infantry movement now, not even for charging! Overall a pretty sweet rule. Here’s what they have to say about it:

Inexorable Advance is a Detachment ability, which means that it applies to units in Battle-forged Death Guard Detachments. One of the notable effects of this ability is that your Death Guard units will usually be able to move and fire their Heavy weapons without penalty, perfect for bombarding your foes, even as you advance on objectives. It also works hand in hand with the Malicious Volleys ability to ensure that your Infantry can make the most of their Rapid Fire weapons, even while they’re on the move.

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Malicious Volleys

Malicious VolleySo basically all of your Death Guard infantry will get double shots all the time with bolters. With the rule above, it’s hard to imagine a scenario where, when you can actually shoot, you don’t get to rapid-fire. Getting double the shots all the time for infantry is not something to take lightly. Well, if you were looking for an overall buff, there it is!

What do you think about the new rules? Are you getting more excited for the release?

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About the Author: Travis Pasch