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Warhammer 40k Game Setup & Deployment Rules Now

By Travis Pasch | January 31st, 2022 | Categories: News / Rumors, rules, Warhammer 40k, Warhammer 40k News

warhammer-40k-setup-and-deploymentCheck out the new 16 steps to Warhammer 40k game setup and deployment from Chapter Approved 2022, and what’s changed from before!

If you’ve been wondering what will change with how to set up, deploy, and play your games of Warhammer 40k, today we’re covering all 16 of the steps.

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We originally saw some of the new changes to Warhammer 40k missions and secondary objectives updates at the US Open Finals. Since then we’ve seen rules and points leaks, a new Chapter Approved GT 2022 book, changes to secondaries, and the introduction of seasons for Warhammer 40k.

Chapter-Approved-40k-wal-hor

So that will be a big change to how new and existing Warhammer 40k rules are balanced and how many updates you will have to keep up with as a player.

But now there is a huge keywords rule change that was spotted in Chapter Approved 2022, that will change up how players build their Warhammer 40k armies going forward!

Keywords Rule Changes to How Warhammer 40k Armies Are Built

It looks like there will be no Subfaction soup anymore, so a change like this, will really impact how Warhammer 40k armies are built going forward.

There is one new benefit though that can net you more command points, you’ll have to take a super heavy.

New Be'lakor 40kWarhammer Community unveiled a few changes to how your armies will be built. We saw some rumors about this, but now it is confirmed.

The biggest change to list building are selectable sub-faction keywords such as <Chapter>. Originally these were picked on a unit-by-unit basis, so squads and Detachments could come from different subfactions. This selection is now made when you start to build your list, and the sub-faction you choose now replaces every example of that keyword – meaning your whole army now has to come from the same grouping.

Super-heavy Auxiliary Detachments also encourage a unified army, as they can offer a Command Benefit of +2 Command Points if the Lord of War choice shares a faction with your Warlord (other than Chaos, Imperium, Aeldari, Ynnari, or Tyranids).

Let’s take a look at the new Keyrods rule from Chapter Approved 2022 for Warhammer 40k:

GW Changes How To Build Warhammer 40k Armies & Keywords Chapter Approved 2022

Here’s a closer look at the exact text that spans both columns:

GW Changes How To Build Warhammer 40k Armies & Keywords Chapter Approved 2022

GW Changes How To Build Warhammer 40k Armies & Keywords Chapter Approved 2022So a slight expectation for Knights Renegades, and a little love for Super-Heavy detachments. However, the new Army-wide Keywords rule for some players will be a little far-reaching as there will be no more mixing of subfactions anymore!

Picking Missions

16 steps to play 2We also covered all the new missions, so obviously, that section is going to be totally different than before. For most friendly games, people just agree on a mission that seems fun, but if you want, they also have a D33 system to get your missions picked.

Official Warhammer 40k Bathrobes Pricing & Where To Get YoursClick Here To Get Your Warhammer 40k Gear!

Next, the winner of the dice roll determines who is the attacker and who is the defender, then the defender selects their deployment zone.

Secondary Objectives & Deployment

16 steps to play 3Then you secretly select three secondary objectives and once both players have selected them, you reveal them to one another. One of the big things here is you have to get your reinforcements on the table by the end of turn 3 or they count as destroyed. So don’t forget about them either

Next, when deploying, the defender goes first. However, if you have a model that cannot fully fit in your deployment zone it starts on the edge of the table and cannot do anything in the first turn.

Playing Warhammer 40k

16 steps to play 4To determine the first turn, players just roll-off, with no benefits to either side. Then who wins the roll takes the first turn no matter what. The battle doesn’t end when you have no models, so if there is only a turn left and you’re way up on VPs, but your army gets destroyed, you can still technically win. Lastly, the most points you can score is 90 (45+45 with 15 from each of 3 secondary objectives max), and whoever has more points wins.

It also looks like they are still giving the 10 VPs for a painted army, so technically you can score 100 points.

We feel like updates in general for any game are just good business. That being said it also seems like in 2022 GW will have their hands full trying to monetize these updates while getting hobbyists to adopt their new DLC style pay-to-play path to market without a reliable digital delivery option or platform.

Here’s all the latest on the upcoming rules updates and points changes for Warhammer 40k.

All the Newest GW Models & Rules Previews 

How do you feel about all these new Chapter Approved 2022 GT Book changes to setup and deployment?

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About the Author: Travis Pasch

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