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How To Play 40k Titans in 10th Edition 40k: Rules Guide

new-rules-titans-warhammer-40k-10th-Edition-forge-worldNew 10th Edition 40k Titans are here – from Stratagems, Datasheets, and army rules; here is our review guide on how to play them.

With new datasheets for Eldar, Imperial Titans, Orks, Tau, and Tyranids, we get to see how some of the biggest models in the game will play!  These new rules have showcased the power of some of the biggest models in the game, including the Warlord Titan, Phantom Titan, Hierophant, Gargantuan Squiggoth, and Manta.

Each of these models boasts impressive stats, weapons, and special abilities that make them formidable opponents on the battlefield. Whether you’re playing Imperial or Traitoris, these Titans are sure to make a big impact on your army.

How To Play 40k Titans in 10th Edition 40k: Rules Guide

The new rules come from Warhammer Community.

Titans 10th Edition 40k Rules

In the new edition, most armies find their Titan-equivalents in their respective Imperial Armour Index documents. The Imperium instead organises its god-engines into the Adeptus Titanicus, who have an Imperial Armour Index of their own, and can be seconded to other forces through the Titanicus Support rule. Much like their smaller Knightly cousins, this allows you to slot one ADEPTUS TITANICUS unit seamlessly into any IMPERIUM army, and even includes provisions for you devious traitor types.

Whether you’re playing Imperial or Traitoris, you can take one of these giant bad boys in your army!

Titan Datasheets

Titans 10th Edition 40k Rules 2

The Warlord Titan is, put simply, the largest and in-chargest unit to grace Warhammer 40,000. It has a staggering Toughness characteristic of 16, a Save of 2+ with an invulnerable save for shrugging off the biggest guns, and the small matter of 100 Wounds to chew through. Its arioch power claw can smash other vehicles for a wild 24 damage per swing, while the belicosa volcano cannon is the most terrifying gun in the entire game – it can even wound another Warlord Titan on a 2+.

Now, this does all come for a commensurate cost in points, but that’s the price of getting to see what peak performance looks like. Utterly glorious, and a true tribute to the Omnissiah God-Emperor himself.

Well, this has 100 wounds, so there’s that! Then you have to spend four times the CP cost on it for stratagems, and its weapons are just super strong.

While it’s pretty good at cutting through infantry, it does 24 damage with each direct S20 attack! This could easily take out 2-3 vehicles in one combat phase and, against another Titan, could theoretically kill it in one turn! For shooting, it has basically everything you could want.

It’s just a pretty wild datasheet, but that’s how it should be!

Phantom Titan

Titans 10th Edition 40k Rules 3

The Imperium isn’t the only faction to deploy titanic war-constructs, though. The Aeldari prefer grace and speed to vulgar brute force, and the Phantom Titan is unnaturally agile for a behemoth its size – whether it’s dancing between hordes of enemy troops with its wraith glaive flashing, or picking off vehicles from miles away with a pair of Phantom pulsars.

This only has a puny 55 wounds… But it’s still awesome and such a fantastic model! It’s super agile with a 14″ movement, has a bunch of powerful guns, and Strength 18, -4AP, and 12 Damage melee attacks with the glaive!

Hierophant

Titans 10th Edition 40k Rules 4

Tyranids regard mechanical engineering as little more than the crunchy coating around a delicious biomass meal, but they still manage to spawn towering monsters of their own. The Hierophant is a gangly bio-titan that looms above a Tyranid swarm, striding over walls with its pointed legs and spitting great globs of bio-acid on unfortunate victims. It can even carry a brood of lesser creatures with it as it goes. 

While this has even fewer wounds, it has a ton of Toughness and an invulnerable save. In combat, it gets 18 attacks (with the extra attacks), and they are all quite strong.

This is the way to go if you need something to take out infantry, but it can drop either of the Large titans previewed above with relative ease as well!

Gargantuan Squiggoth 10th Edition 40k Datasheet

Titans 10th Edition 40k Rules 5

Though it’s more around the size of a Warhound Scout Titan, and wouldn’t stand up to a slug-fest with the larger god-engines, this tusked terror still packs a mean punch in close combat. It’s also got plenty of room in the howdah for a gaggle of Boyz – or Ghazghkull Thraka, if he fancies riding into combat in style.

This can actually carry Ghazghkull or 20 models!  While this doesn’t have an invulnerable save, it does have 30 wounds and a Toughness of 13. Plus, it has some decent weaponry and, in combat, can either make a giant strike attack or get 18 attacks at Strength 9, -2 AP, and D3!

Manta

Titans 10th Edition 40k Rules 6

Here’s a brain-teaser – when is a Titan not a Titan? When it’s a spacecraft moonlighting as an atmospheric dropship, that’s when. Freed from the constraint of legs and kept aloft by the combination of powerful engines and the T’au Empire’s mastery of grav technology, the mighty Manta can focus all its attention on bulk, transport capacity, and outright firepower.

The Manta is just a giant model, and it has a lot of wounds, a good save, tons of Toughness, and an invulnerable save! Its weapons are also strong and it can transport up to 200 models, which is just really cool.  Imagine having to roll 200 dice for this thing to blow up…

How To Play Warhammer 40k Titans: Points

Balance Datasheet munitorum points changes warhammer 40k

You can find the latest points for playing this faction in 10th Edition Warhammer 40k here on our Munitorum Field Manual Points Updates Page.

Titans YouTube Review:

Watch the video below for some more insights into the faction until they get their codex book!

Is It Still Worth Playing Titans?

Adeptus Titanicus Returns 5 Legion Imperialis adeptus titanicus is back campaign book

Do you love giant models on the battlefield wreaking havoc? Then you should pick one or two up and add them to your army! They are serious hobby projects, but when you finish one, you feel like you really made something amazing.

10th edition year 1 roadmap

Updates, in general, for any game are just good business. That being said, we don’t expect GW to make any major changes to their rules this edition. Each individual model might get new rules with a codex drop, but in general, these are about the rules for the rest of the edition.

The new Titans army rules in 10th Edition Warhammer 40k provide exciting changes to the gameplay, rules, and style of the army. Titans can dominate the battlefield with their largess, tons of wounds, and giant damage output. Titans are super fun to see on the table, and if you manage to play a game with one, you’ll realize why people love them so much. Overall, the new Titans are a force to be reckoned with in Warhammer 40k.

All the Latest Warhammer Rules & Model Rumors

Do you like the Titans rules for 10th Edition Warhammer 40k in this guide? Will you be playing them?

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About the Author: Travis Pasch