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New Chaos Knights 10th Edition 40k Rules: Datasheets & Index Cards

new-rules-10th-Edition-faction-chaos-KnightsHere are a ton of new 10th Edition Warhammer 40k Chaos Knights rules, including Harbingers of Dread, weapons, and index cards datasheets!

With army-wide rules, more datasheets, weapon profiles, and new stratagems, the picture of how Chaos Knights will work in 10th Edition 40k is starting to come into focus.

Latest Updates & New Rules Articles For Warhammer 40k 10th Edition

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Click the links below for the latest 10th Edition Warhammer 40k index card datasheet rules!

Free-Space-Marines-PDF-Datasheet-Index-Cards-40k-Rules-for-10th-Edition!

Now, let’s jump into the new rules!

Dread Powers the New Chaos Knights 10th Edition 40k Rules!

The new rules come from Warhammer Community.

Chaos Knights 10th Edition 40k Rules

Many factions have special ways to cause Battle-shock, but Chaos Knights take further advantage with a bonus to wound Battle-shocked units, and can even avoid return fire from them. 

Not only will you be better at battle-shocking units, but you will wound them better and be harder to hit back! So, try and spread that fear around for some big bonuses.

Chaos Knights 10th Edition 40k Rules 2

When formed into a Traitoris Lance Detachment, they can also force Battle-shock tests on nearby units as soon as they’ve taken damage, turning a single fallen model into a cascade failure under the fists and chainswords of blasphemous war machines Forged in Terror.

This is big as you cause tests just for having one casualty or suffered one wound, so that’s pretty huge and can really throw a wrench in your opponent’s plans. Also, keep in mind they will be -1 to the test too, per the Despair aura!

New 10th Edition Warhammer 40k Chaos Knights Datasheets

Chaos Knights 10th Edition 40k Rules 3

Chaos Knights have always taken a freewheeling approach to their equipment selection, with the Knight Despoiler throwing off the shackles of rigid Imperial designations to equip whatever allows them to slaughter more chattel. The same is true in the new edition, and its Seething Hatred rule adds a touch of reliability to all weapon types.

The new Despoiler Knight has all kinds of weapon options, a ton of wounds, and an invulnerable save against ranged attacks. It has plenty of options to take out vehicles or infantry, and can even get strength 20 attacks in melee!

Maybe, more importantly, it buffs up your War Dogs battleshock test and gets to re-roll one hit and wound itself!

Chaos Knights 10th Edition 40k Rules 4

Perhaps the most horrifying of all Knight suits piloted by Fallen Nobles is the Knight Abominant, a towering psychic monstrosity that projects a tempest of empyric terror. Its psychic Vortex Terrors can throw an enemy unit straight into Battle-shock at the start of the Shooting phase – making them vulnerable to Harbingers of Dread – and tears its prey apart both with psychic squalls and scorching volkite energy, then follows up with a barrage of close combat attacks. 

While this doesn’t have many options, it does get 12 attacks in melee and some okay shooting options. However, its psychic powers are pretty strong, with the ability to cause a ton of mortals and force enemies to take battle-shock tests!

Now that failed battle-shock test making the rest of your units better, it may be worth fielding one or more of the Abominant now!

New Weapon Rules

Chaos Knights 10th Edition 40k Rules 5

Where Imperial Knight households show some measure of caution and only mount their strongest laser weaponry to the massive Dominus-class Knights, Chaos Knights show no such restraint. The raw vehicle-punching power of the desecrator laser destructor is enough to turn loyalists green with envy… should any of them survive a potent Strength 18 beam of death.

With tons of strength, AP, and Damage, this should be able to easily take out enemy vehicles (not to mention hitting on a 2+).

Chaos Knights 10th Edition 40k Rules 6

Like many Knights , the Desecrator can also pack a warpstrike claw to maximise its damage against newly toughened vehicles. Battle tanks might now be packing a Toughness characteristic of 10 or higher, but against a Strength 20 fist with 8 damage per hit, they’ll still fold like paper.

The Warpstrike Claw is powerful whether you use the strike or sweep attack. At Strength 20 and 8 Damage, though, the strike should be able to take down almost anything it comes to grips with.

New Chaos Knights Warhammer 40k Stratagems

Chaos Knights 10th Edition 40k Rules 7

War Dogs are afforded little respect in Traitoris Lances – by their bigger masters, anyway. To everyone else, they’re still piloting a stompy war machine from out of a nightmare. These scout-grade Knights nip around the heels of their larger compatriots and hunt for scraps amidst the carnage. Like their namesakes, these Dread Hounds roam the battlefield in packs and gang up on their enemies to drag down larger prey.

If you really need to take out a single unit, this is super strong, considering you can do this with as many War Dogs as you want; just keep in mind that everything you nominate must shoot at that unit.

Check out the latest Warhammer 40k rumors for the rest of the 9th and even 10th Edition, new releases, and more!

Here’s the most up-to-date list of new Games Workshop bits from preview models that we should watch out for. Click on the gallery above to see dozens of Rumor Engines with new models still to be revealed!

    All the Latest Warhammer Rules & Model Rumors

    What do you think about the new Warhammer 40k 10th Edition Chaos Knights faction rules now? 

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    About the Author: Travis Pasch