fbpx JOIN LOGIN JOIN

New Drukhari 10th Edition 40k Rules: Datasheets & Index Cards

dark-eldar-drukhari-rules-10th-warhammer-40k-new-editionPain powers all the new 10th Edition Warhammer 40k Drukhari rules, including a look at Power From Pain, weapons, and index cards datasheets!

With army-wide rules, more datasheets, weapon profiles, and new stratagems, the picture of how Drukhari will work in 10th Edition 40k is starting to come into focus.

Latest Updates & New Rules Articles For Warhammer 40k 10th Edition

points-warhammer-40k-10th-Edition-new

Click the links below for the latest 10th Edition Warhammer 40k index card datasheet rules!

Free-Space-Marines-PDF-Datasheet-Index-Cards-40k-Rules-for-10th-Edition!

Now, let’s jump into the new rules!

Pain Powers the New Drukhari 10th Edition 40k Rules!

The new Dark Eldar 10th Edition 40k rules come from Warhammer Community.

10th Edition Warhammer 40k Drukhari rules

The Drukhari are cutthroat corsairs who conduct lightning-fast realspace raids that prey on the mortals they see as little more than cattle or playthings. They feed on the souls of those they slaughter in order to reach new heights of ecstatic violence, gaining yet more Power From Pain.

Power From Pain is being changed quite a lot. However, it might be easier to remember all the effects now, but losing Feel No Pain for such a lightly armored army might be quite harsh.

Drukhari 10th Edition 40k Rules

On top of the cache of Pain tokens each Drukhari army starts with, you earn more for doing the sort of things they love – murdering whole squads and conducting mind-breaking massacres to remind the lesser species of their place in the grand scheme of things. You can then cash these tokens in at the start of a relevant phase.

Now, you can use the tokens to re-roll advance and charge moves or get full hit re-rolls. This is pretty cool, but again, losing the FNP might be huge.

Drukhari 10th Edition 40k Rules 2

Drukhari society is totally inscrutable to an observer, as warring cults, kabals and covens struggle for dominance through duplicitous schemes, displays of decadent wealth, and outright violence. Realspace Raiders Detachments don’t suffer from this internecine competition – instead, they thrive on the challenge, goading each other to new levels of sadism.

With how the new detachments work, you can more or less take anything you want, so you do get some advantage for fielding all three of these units.

New 10th Edition Warhammer 40k Drukhari Datasheets

Drukhari 10th Edition 40k Rules 3

A realspace raid isn’t anything without a flotilla of lightning-fast transport craft to deliver its combatants into the thick of the action. The Venom is nimble enough that it can fly low to avoid incoming enemy fire with the Stealth core ability, which subtracts 1 from shooting Hit rolls that target it.

The Venom’s light carrying capacity often made it difficult to squeeze an entire squad onto its deck. In the new edition, you won’t have to – you can split your Kabalites or Wyches into two units, boarding one on the Venom while the other makes its own way. What’s more, these Athletic Aerialists can pull off gut-wrenching aerobatic manoeuvres, snatching up units that have finished with combat to deposit them into a fresh melee elsewhere. 

With a transport capacity of 6,  you can put a character in the unit and keep them “protected”. It seems like they are saying Warriors and Wyches must be squads of ten, but if you want to put them in the Venom, you can split them.

Venoms still have the minus -1 to hit, but their invulnerable save goes to a 6+. However, they gain a tremendous ability with Athletic Aerialists, as they can pick units back up so the models on foot don’t get shot at as easily.

Splinter weapons get better against infantry with a 3+ instead of a 4+ and have D2 and -1AP. Also, Firing Deck 6 means every model inside can shoot as well!Drukhari 10th Edition 40k Rules 4

There is no shortage of INFANTRY units that can make use of this sadism-fuelled taxi service, but Kabalite Warriors make a particularly attractive proposition. These Sadistic Raiders will ensure the objective they just grabbed remains yours after they abscond – even if you claimed it while they were aboard a TRANSPORT.

They can also make great use of the Firing Deck rule found across Drukhari transports to let rip with their signature splinter weapons. These cruel guns fire shards of crystalline neurotoxin designed to overcome the hardiest biologies and inflict maximum agony, so even their mainstay splinter rifle has the Anti-Infantry 3+ ability.

So, while they don’t have FNP, they do get a 4+ save and a 6+ invulnerable. Next, they can control objectives after moving off them (even in a transport). Their weapons have got some exciting changes as well.

First up, Splinters all go to 3+ anti-infantry, the Blaster goes to D6+1 Damage, the Dark Lance goes to Strength 12 and D6+2, and the Blast Pistol goes to D3 Damage.

More New Weapon Rules

Drukhari 10th Edition 40k Rules 5

Like any good torturer, a Haemonculus has a suite of tools that they can use to inflict maximum pain on their subjects. The Talos are the most versatile of these brutal implements, sentient pain engines which boast inhuman resilience and are fitted with an armoury of advanced weapons – such as Drukari haywire blasters that bypass armour plating to directly disable tanks, providing easy access to the terrified occupants.

From this, it looks like the Haywire ability may have morphed a bit. This particular weapon gets two shots with Anti-Vehicle 4+, Devastating Wounds (so it can still do mortals), and Damage 3.

So this can still take down tanks, and luckily with Twin-linked, they get to re-roll wounds. This means they should be able to do a decent amount once they get the hits through.

Drukhari 10th Edition 40k Rules 6

A fearsome facet of Drukari society are the Wych Cults, arena combatants who make a spectacle of slaughter up close and personal with their foes. Lelith Hesperax is an exemplar of the art of murder who uses humble knives, the better to showcase her personal skill as she tears apart entire squads of hapless INFANTRY.

Once per battle, Lelith can put on a Thrilling Spectacle, which increases the number of attacks she makes to 12 and increases her invulnerable save to 3+, turning her into a living blender of untouchable blades.

Lelith will be great at taking down infantry, as she will hit and wound on a 2+, not to mention every 6 to hit will get you three hits in total for that one attack. Then, when you bump her up to 12 attacks, she should, on average, get 14 hits and 12 wounds against infantry.

Plus, we haven’t seen many 3+ invulnerable saves in this edition yet, so that will be key for her survivability along with potentially being protected inside a squad of Wyches.

New Dark Eldar Warhammer 40k Stratagems

Drukhari 10th Edition 40k Rules 7

While the Drukhari compete amongst themselves to prove their superiority, the Realspace Raiders Detachment offers tools for those who put their antagonism aside out of enlightened self-interest. The Alliance of Agony Stratagem allows an Archon, a Succubus, and a Haemonculus to all benefit from the same Pain token – now that’s a bargain.

This basically gives you three Pain Tokens for one Command Point and one Pain Token. So, if you have all three types of characters in your army, they will benefit from being powered by pain.

Check out the latest Warhammer 40k rumors for the rest of the 9th and even 10th Edition, new releases, and more!

Here’s the most up-to-date list of new Games Workshop bits from preview models that we should watch out for. Click on the gallery above to see dozens of Rumor Engines with new models still to be revealed!

    All the Latest Warhammer Rules & Model Rumors

    What do you think about the new Warhammer 40k 10th Edition Drukhari faction rules now? 

    Let us know in the comments of our Facebook Hobby Group, and make sure you enter the latest monthly giveaway for FREE today!

    Get ad-free access to our hobby videos, a monthly crate of miniatures, and support some of the best creators out there for as little as $6 a month on Patreon!

    patron_button

    Best-Hobby-Supplies-1Click Here For All the Hobby Products & Tools We Swear By

    About the Author: Travis Pasch